Hey there!
I just wanted to share with you something, after one year working as Previs Artist-Asset Builder (which is 3D Modeller mostly), I finally can share some of the films that I had the opportunity to participate in while working at The Third Floor.
Previsualization is a different type of job and I would say that is really challenging, simply because you have a short amount of time to do some tasks, so you have to be fast and efficient to be able to deliver a low poly asset with high quality result. The type of assets that you usually do are closer to the game type of workflow, in which you have to optimize and be able to texture efficiently to make everything look pretty. So yeah, I would say if you´re interested in working in previsualization you need to know game creation workflow, and it´s amazing because you will have the opportunity to work in those shows and films first, a couple of years before its premiere.
I must thank all the people from The Third Floor London, that gave me the the chance to work with them and shared with me their knowledge, thank you very much!! :)
These are some of the films which I worked in creating assets, some of them I worked so little that I wasn't able to get credits.
