Dawn of War IV Cinematic Trailer

Time ago I had the great opportunity to work with Platige Image in this series of cinematics, starting with the official trailer of Dawn of War 4. I´ve always been a huge fan of Warhammer 40k and this was an amazing period that I enjoyed really a lot.
I worked as a lookdev and shading artist on the official cinematic trailer for Warhammer 40,000: Dawn of War IV, focusing on bringing the Necron faction to life through material design and base look development. This involved defining and building the core material library for the Necrons, capturing their signature blend of ancient corroded metal, sculpted stone, and unstable phase energy. A key deliverable was a custom animated shader developed for the faction, applied to weapons and character tubing to simulate the Necrons' characteristic pulsing energy conduits.

Also contributed to the character look of characters and the Blood Ravens Space Marines chapter, developing surface materials and shading to support a cinematic, high-fidelity aesthetic consistent with the wider production. And some work in Orks that I will show in next projects.

I must thank Filip Adamiak (Department Lead Asset), Aleksandra Staszyńska (Asset Look Dev Team Producer) Lucas Lesiak, who lead the Necron´s cinematics and helped me to create this amazing final results and also Sebastian Deredas who lead other cinematics and factions. Their guidance was amazing and I learned a lot from this experience.

https://www.artstation.com/ukaszlesiak
https://www.artstation.com/nathaniel

Congrats to the full team creadits, we created a really nice cinematics within the time given! Full creadits in the Platige Image website.
https://platige.com/project/game-cinematics/warhammer-40000-dawn-of-war-iv/