Here's a project that I think I needed to upload, it was made to create a course for Vertex Online School where I show how to create a character from scratch for real time engines trying to focus in high quality results. I start from the beggining with a base mesh and I finish showing how to create a proper shading and lighting in unreal.
I must thank Vertex School for the opportunity.
Here's the link to the course :
https://www.vertexschool.com/character-creation-in-unreal-engine