I's been great to work at Axis Studios on some characters and props for several cinematics or cutscenes from the Destiny universe. My role in this case was textures and shading of Rohan and I also modelled and added texture and shader to his big fire weapon. Lights and armour effects in textures for him and also Nimbus, Owlfish texture effect and some background characters and environment stuff as well. It was a great experience and I learned how to use Houidi.