I worked closely with Platige as a Asset Lookdev Artist to create textures and shaders (surfacing stuff) for this cinematic trailer. I created the final pass of textures and surfacing for the stormtrooper. I also did background or mid camera character for the canteen scene, there were so many to work in so the team did a great job. I worked in the Ithorian, the Twilek and variations, final pass of textures and shaders of the Pyke leader, the Rodian, final pass of the Danzikan and some more background characters.
Full credits here:
https://platige.com/project/game-cinematics/star-wars-outlaws/